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Graphics Engineer, Reel
Every Partyreel album plays as a live highlight reel from its second photo: the event cutting itself together while it is still happening, on every guest's phone and on the screen at the front of the room, with a clip anyone can make and take home. The engine runs entirely in the browser, draws on each viewer's own device, and ships fourteen distinct looks today. We are looking for the person to own it and take it much further.
ApplyWhat you'll do
- Own the reel end to end, from the live composer on every phone to the clip a guest makes and shares.
- Design and ship new looks: layout, timing, colour, and typography in motion that flatter whatever mix of photos and videos a real event produces.
- Keep the reel fast and dependable on the phones people actually own, not just the ones we test on.
- Shape the experience around it, from the album's cover to the screen at the front of the room.
What we're looking for
- Real experience with graphics on the web: canvas or WebGL, animation timing, colour, and type in motion.
- A motion designer's taste with an engineer's discipline. You can make thirty seconds feel cinematic and keep it smooth.
- A bias for owning a surface end to end rather than a slice of one.
- Bonus: video encoding, colour grading, easing systems, or performance work on mobile devices.
What we offer
- Remote
- Meaningful early-stage equity
- Competitive compensation
- Lead a core part of the product
Apply
Applying for Graphics Engineer, Reel.
- What we need
- A link to something you made, and a line about why this one.
- What you don't need
- No resume, no cover letter, and no degree.
- What happens next
- We read every application.